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THE University of Portsmouth is to host what is thought to be a world first – a 48-hour computer game design jam for students to pitch their ideas.

The jam session is open to all students at the university, not just those studying game design.

It aims to give students a chance to practice their design skills and work under pressure to deliver a successful game design pitch to a panel of judges.

The jam is part of a larger programme of events – the games technology hothouse – most of which is open only to students studying game design and is designed to help them prepare for their exams the following month.

The idea for the jam came from computer games technology student Matt Pilbeam, and follows other similar events previously held by the university, but course leader Mark Eyles believes this jam is the first of its kind.

He said: ‘We are thrilled to be running this event. I am anticipating a great turnout and I am really excited to see what ideas participants come up with.

‘It is about the taking part and developing skills, rather than winning, which is secondary.

‘Experiences like this give students a valuable experience at working under pressure and enable them to create important portfolio pieces.’

The event runs from April 28 to April 30 in the university’s Eldon building.